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This teacher has a fast response time and rate, demonstrating a high quality of service to their students.
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Since June 2020
Instructor since June 2020
Blender - Beginners class to modelling - VRCHAT help available!
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From 128 C$ /h
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Blender is particularly useful software with a pretty high beginner learning curve. You can use it to create low poly and highly complex models, animations, characters, and environments.
I am offering a beginner's class in Blender. This is a very specific specialism class as I cannot teach you everything Blender has to offer.
I will be offering teachings in:

-Modelling
-Texturing
-Rigging
-Weight Painting

Which are vital skills for creating working, moving characters and assets for video games or animations. For those who love the world of Virtual reality - my classes could also help you in creating VRCHAT avatars - as I dabble in this myself. Please specify when applying for my class whether you'd like to learn VRCHAT specific content.
Extra information
You will need Blender 2.8, a laptop, or a desktop. You will not need a webcam. Additionally, for better learning, you'll have a microphone and Photoshop. But these are just preferred.
Location
location type icon
Online from United Kingdom
About Me
Bubbly soul passionate about arts and creativity.

Having spent years studying and selling products within my field , i have come to understand just how hard it can be to enter or learn skills to do with the games and arts industries at a young age. I hope to help anyone who needs a little advice and help in these respective fields.
Education
Relevant completed courses:

GCSE:
- Fine art
- Game design

A level:
- Fine Art
- Cambridge creative digital technologies
Which includes:
- Film studies
- Graphical design
- Game design
- Game Animation
- Games production
- Games Marketing
- Social Media Marketing
Experience / Qualifications
3 Years Paid Tutoring Experience in various courses such as art, english and maths
3 Years Private commissioning of Art and Game assets.
Age
Children (7-12 years old)
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Duration
30 minutes
45 minutes
60 minutes
The class is taught in
English
Availability of a typical week
(GMT -05:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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The courses (in French or English) may cover topics such as:

• Design of game mechanics and systems
• Game Loop and Core Gameplay
• Balancing and progression
• Gameplay analysis
• Level Design
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• Writing Game Design Documents (GDD)
• Prototyping and iteration
• Analysis of existing games
• Design and improvement of your own project

The goal is to provide you with concrete methods used in production, while working directly on your needs and projects.


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Do you have a game idea but don't know how to develop it?

We can start with your concept and work progressively on:

→ the idea and vision of the game
→ the main mechanics
→ the gameplay loop
→ systems and progression
→ balancing
→ Analysis of the problems encountered
→ testing and iteration

The sessions can therefore be fully adapted to your personal project.

No programming is required: the courses are focused on the design, analysis, and understanding of gaming experiences.


💼 PREPARATION FOR VIDEO GAME CAREERS

I also offer support for people wishing to become professionals:

• Creation and improvement of CVs
• Portfolio creation or optimization
• Presentation and analysis of your projects
• Advice on presenting your skills
• Preparation for applications in the video game industry


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The courses are aimed particularly at:

• Beginners wishing to discover Game Design
• Game Design Students
• Enthusiasts wishing to progress
• Creators developing their own game
• People wishing to build a portfolio
• Future professionals wishing to prepare for entering the industry

Whatever your level, we start from your knowledge and your objectives to build a tailored support program.


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A 30-minute introductory session is offered to get to know each other, define your objectives and present to you in concrete terms my approach to Game Design.


📩 Feel free to contact me, indicating your level, your objectives and, if you have one, the game project you wish to work on.
verified badge
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I've been developing games during my career which started as a software developer creating apps, websites, servers, databases, VR/AR projects and games. Lately I've been specialising in performance and optimisation.

During my career I was always working on Aiyana as a passion project until after a couple of years I decided to start investing my spare budget from contract work into paying artists and audio engineers to help turn Aiyana into a more serious game. Once it reached a good quality bar I applied for, and received, a grant from the UK Games Fund which allowed me to quit my job for a while and focus purely on the game.

During this time I tried to raise investment and was in talks with companies such as Lego and Ubisoft but in the end I wasn't successful and decided to publish Aiyana myself. The release went well with (currently) 94% positive reviews however self publishing means its harder to raise awareness of any project so its not making me enough money to pay a salary which is why I'm trying Apprentus.
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I'll teach you Unreal Engine game development, using blueprints and c++ both, in an easy to digest, step by step method, that's easy to follow for even someone new to Unreal Engine. We will build complete games from scratch, going deep into practical concepts for each section of game as we build it.
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I will teach you core skills in art & design, whether that's in painting, drawing or digital (art) painting & drawing.
I provide detailed resources, including PowerPoints and reference images to guide you through key art skills, along with the GCSE and A-level curriculum.
I can also provide guidance to applying for a degree course (portfolio preparation).
I can go through your art, whether that's sketchbooks, paintings or portfolios to give you detailed feedback and identify clearly how you can improve.
I can give live demonstrations during the lesson of painting/drawing, whether that's physical painting or digital painting (on a tablet).
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Do you want to create 3D assets and scenes for games, digital art, or university projects, without being held back by the complexity of the software? Sign up for a class and let's make learning 3D simple, practical, and fun.
Whether you are a total beginner or looking to further refine your skills, we will work with exercises covering the fundamentals of both the software but we will ALSO **break down the logic**, behind different types of 3D modeling, which can then be applied to any 3D software and asset!!!

Depending on your own preference we can focus on 3D box modeling, 3D sculpting, 3D clothing simulation, high poly to low poly pipelines or rendering with built-in but also external engines. We can create scenes, render visuals for your own projects or prepare assets for game engines such as Unreal Engine and Unity.

Having formally trained as an Art Teacher, I value learning that not only gives you a strong toolkit to work with, but teaches you how to continue building these skills -on your own- after the class is over.

Lessons offered in English (Online).
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