Digital Sculpture with ZBrush | Character Art, Anatomy & Concept Design
From 48 C$ /h
Learn digital sculpture with ZBrush through an artistic and practical approach.
These lessons are designed for artists who want to learn how to create characters, creatures, figures and original designs in 3D, whether your goal is concept art, character development, digital art or 3D printing.
Rather than simply learning software tools, we will focus on the artistic decisions behind a successful sculpture: form, anatomy, proportions, silhouette, shapes, design and how to translate an idea into a convincing 3D piece.
Depending on your goals and experience, we can work on:
• Digital sculpting fundamentals and ZBrush workflow
• Human anatomy and figure sculpture
• Character and creature design
• Developing an idea or concept into a 3D sculpture
• Creating interesting shapes, silhouettes and visual details
• Improving an existing sculpture or portfolio piece
• Preparing a sculpture for 3D printing when relevant
• Presenting your work through lighting and rendering
The lessons can be adapted to beginners who are completely new to digital sculpture, as well as more experienced artists who want feedback and guidance to improve their work.
You can also bring your own character, concept or ongoing sculpture and we can develop it together during the lesson.
These lessons are designed for artists who want to learn how to create characters, creatures, figures and original designs in 3D, whether your goal is concept art, character development, digital art or 3D printing.
Rather than simply learning software tools, we will focus on the artistic decisions behind a successful sculpture: form, anatomy, proportions, silhouette, shapes, design and how to translate an idea into a convincing 3D piece.
Depending on your goals and experience, we can work on:
• Digital sculpting fundamentals and ZBrush workflow
• Human anatomy and figure sculpture
• Character and creature design
• Developing an idea or concept into a 3D sculpture
• Creating interesting shapes, silhouettes and visual details
• Improving an existing sculpture or portfolio piece
• Preparing a sculpture for 3D printing when relevant
• Presenting your work through lighting and rendering
The lessons can be adapted to beginners who are completely new to digital sculpture, as well as more experienced artists who want feedback and guidance to improve their work.
You can also bring your own character, concept or ongoing sculpture and we can develop it together during the lesson.
Extra information
Students should have access to a computer with ZBrush installed and a graphics tablet is recommended.
If you already have a sculpture, character concept or project you would like to work on, you are welcome to bring it to the lesson.
No previous experience with ZBrush is required for beginner lessons.
If you already have a sculpture, character concept or project you would like to work on, you are welcome to bring it to the lesson.
No previous experience with ZBrush is required for beginner lessons.
Location
Online from Portugal
About Me
I’m a professional digital artist and 3D sculptor, specializing in character and creature sculpture, anatomy and artistic design.
https://www.artstation.com/lutidei (Portfolio)
I have been working with digital sculpture since 2021 and professionally as a freelance 3D artist since 2023, creating sculptures and designs for international clients and personal artistic projects.
My approach to teaching is practical and adapted to each student. Rather than simply explaining which tools to use, I like to focus on the artistic thinking behind a sculpture: understanding form, anatomy, proportions, silhouette, shapes and how to turn an idea or concept into a convincing 3D piece.
I enjoy working with students who want to develop their own artistic voice, whether they are starting from scratch, trying to improve their anatomy and sculpting skills, developing characters for concept art, or creating models for 3D printing.
You can bring your own project or idea to class, and we can work through it together. I’m happy to adapt the lessons to your experience, interests and goals.
https://www.artstation.com/lutidei (Portfolio)
I have been working with digital sculpture since 2021 and professionally as a freelance 3D artist since 2023, creating sculptures and designs for international clients and personal artistic projects.
My approach to teaching is practical and adapted to each student. Rather than simply explaining which tools to use, I like to focus on the artistic thinking behind a sculpture: understanding form, anatomy, proportions, silhouette, shapes and how to turn an idea or concept into a convincing 3D piece.
I enjoy working with students who want to develop their own artistic voice, whether they are starting from scratch, trying to improve their anatomy and sculpting skills, developing characters for concept art, or creating models for 3D printing.
You can bring your own project or idea to class, and we can work through it together. I’m happy to adapt the lessons to your experience, interests and goals.
Education
Self-taught digital artist, with a focus on digital sculpture, character design, anatomy and 3D art.
Continuous independent study and practice in digital sculpture, anatomy, character design, traditional and digital art.
Continuous independent study and practice in digital sculpture, anatomy, character design, traditional and digital art.
Experience / Qualifications
Professional freelance 3D artist since 2023, working with international clients on digital sculptures, character designs and 3D-printable models.
I have worked on a variety of personal and commissioned projects, developing characters, creatures and figures from initial ideas through digital sculpting and artistic presentation.
Main areas of experience:
• ZBrush digital sculpting
• Character and creature sculpture
• Human anatomy and figure sculpture
• Character and concept development
• Digital sculpting for 3D printing
• Artistic presentation and rendering with Marmoset Toolbag
• Developing original designs and visual concepts
I have worked on a variety of personal and commissioned projects, developing characters, creatures and figures from initial ideas through digital sculpting and artistic presentation.
Main areas of experience:
• ZBrush digital sculpting
• Character and creature sculpture
• Human anatomy and figure sculpture
• Character and concept development
• Digital sculpting for 3D printing
• Artistic presentation and rendering with Marmoset Toolbag
• Developing original designs and visual concepts
Age
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Advanced
Duration
60 minutes
The class is taught in
English
Portuguese
Skills
Availability of a typical week
(GMT -04:00)
New York
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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