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Who am I ? I am an Art Director and Senior Concept Artist with over 10 years of experience in video games, working on AAA, AA, and independent projects. I have collaborated with various international studios on art direction, concept art, illustration, and 3D production. What I teach: 🎨 Game Art: concept art, digital painting, character/creature/environment design 🕹 Game Dev: Unreal Engine (Blueprints, level design, world building), Unity basics 🖌 3D: modeling, texturing, complete workflow for game assets 📂 Portfolio: support to create a solid portfolio intended for art schools or the professional market For who ? Beginners wishing to discover game art or development Students preparing for a competition or art/video game school Artists wanting to improve their portfolio and learn professional pipelines Enthusiasts wishing to develop a personal project or a playable prototype Method of working : 100% online course (Zoom/Google Meet with screen sharing) Project-based approach: we work together on an illustration, a 3D scene or a prototype Direct feedback on your creations, advice from the industry Adaptation to your level and your objectives (beginner or advanced)

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  • Instructor since June 2017
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