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Since January 2026
Instructor since January 2026
Translated by GoogleSee original
3D animation and character rigging for video games
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From 46 C$ /h
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3D animation and character rigging for video games and film. Classes for university students, from beginner to advanced levels, in 3D modeling, rigging, and character and creature animation. 20 years of professional experience at Los Bionicos Animation Studio, working on various video games in Japan and Hong Kong.

The classes are recorded and the video is made available to the student; you can watch it as many times as you want.
Extra information
You need to open a free Zoom account, headphones and a microphone; a webcam is not necessary.
Location
location type icon
Online from Spain
About Me
I’ve worked for six years at various Japanese games, such as
Alternative Girls
And recently collaborated as character modeler and rigger with
Mass For The Dead Overlord
I’ve worked at Dare Planet Studio on Javier Fesser’s film Campeonex, where I served as character
rigger and animator
Current working in indie games as character artist, rigger and animator such as Mektropolis
Education
Grade in Graphic Design, 2D and 3D Animation, 3D Architectural Visualization, Interactive Environments, and Video Game Development, using both Unity and Unreal Engine
Experience / Qualifications
With experience in the training sector as 3D character animation teacher at Trazos.
3D character rigging teacher at U-tad university.
Age
Children (7-12 years old)
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Advanced
Duration
60 minutes
120 minutes
The class is taught in
Spanish
English
Availability of a typical week
(GMT -04:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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Marketing professionals.
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• Design of game mechanics and systems
• Game Loop and Core Gameplay
• Balancing and progression
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Do you have a game idea but don't know how to develop it?

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→ the idea and vision of the game
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💼 PREPARATION FOR VIDEO GAME CAREERS

I also offer support for people wishing to become professionals:

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🗓️ FIRST SESSION

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I’m a SideFX Certified Instructor and 3D artist with 20 years of experience in CGI. I offer one-to-one online Houdini lessons tailored to your level, interests, and goals.

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I'm a programmer with over 15 years of experience making games & developer.

This is a game I've built from scratch and self-published. During my career, I've tackled almost all aspects of game development, so the session can be tailored to whatever level you require.

If you're just curious about a career in games and want to talk to someone about what is involved, what the risks might be, if a university course looks good, etc we can talk it through in a 30-minute session.

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I can also act as a consultant on your own game and help build a game over a longer period of time. For this I would recommend booking a weekly 1 hour session to see your progress and help guide you through each step as the game evolves.

About Me:
I've been developing games during my career which started as a software developer creating apps, websites, servers, databases, VR/AR projects and games. Lately I've been specialising in performance and optimisation.

During my career I was always working on Aiyana as a passion project until after a couple of years I decided to start investing my spare budget from contract work into paying artists and audio engineers to help turn Aiyana into a more serious game. Once it reached a good quality bar I applied for, and received, a grant from the UK Games Fund which allowed me to quit my job for a while and focus purely on the game.

During this time I tried to raise investment and was in talks with companies such as Lego and Ubisoft but in the end I wasn't successful and decided to publish Aiyana myself. The release went well with (currently) 94% positive reviews however self publishing means its harder to raise awareness of any project so its not making me enough money to pay a salary which is why I'm trying Apprentus.
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Contact José Carlos
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verified badge
If you need expert support in your creative writing, whether it's turning that idea into the screenplay you've always dreamed of, or improving your confidence in your writing voice, this class is perfect for you.

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. If classical music interests you, we can explore the masterpieces of Bach, Mozart, Beethoven, Chopin, Tchaikovsky, Debussy, and Stravinsky, learning how their music shaped history and still influences artists today.

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Together we will create a personalized program tailored to your goals and level. If you wish, you will also learn the strategies needed to navigate the highly competitive world of cinema, television, and the wider audiovisual industry across three markets: the United States, France and Italy.
verified badge
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AI filmmaking from idea to finished video.
Storytelling for short films, TikTok, YouTube Shorts, and commercials.
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AI voiceovers with ElevenLabs.
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Editing AI videos in Adobe Premiere Pro and Canva.
Creating 9:16 vertical films for social media.
AI comedy, drama, documentaries, adverts, and trailers.

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Sora AI
Midjourney
Google AI Studio (Veo)
Canva AI
ElevenLabs
Suno AI
Adobe Premiere Pro
ChatGPT for scriptwriting and prompts

Who are these lessons for?
Complete beginners.
Content creators.
YouTubers and TikTok creators.
Small business owners creating adverts.
Filmmakers wanting to learn AI workflows.
Marketing professionals.
Students interested in the future of filmmaking.
verified badge
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Over the course of the sessions, we will be able to discover, among other things:

- The Unity environment and the basics of game creation
- The creation and organization of a stage
- The creation and movement of a character
- Collisions and interactions between objects
- The basics of C# programming
- Variables, conditions, loops, functions, and other programming concepts
- The integration of sprites, graphic elements, and animations
- Debugging and troubleshooting
- The creation of a small game project from start to finish

No prior experience with Unity or programming is necessary. We can start gently with the basics and gradually progress to more complex features.

The course can also be adapted to a personal project: if you already have a game idea that you would like to make, we can use it as a starting point to learn the different concepts.

The primary objective is to learn by creating, to understand how a video game works, and to gradually develop one's autonomy in programming.
verified badge
🎮 GAME DESIGN COURSES — PERSONALIZED GUIDANCE

As a professional Game Designer in the video game industry for over 2 years and holding a Master's degree in Game Design, I offer courses and personalized support, tailored to your level and objectives.

I have worked on a variety of projects, from creating Minecraft servers at RIVRS to designing a competitive TCG at Feerik Games, as well as on different projects with diverse genres, universes and mechanics.


🎮 WHAT WE CAN WORK ON

The courses (in French or English) may cover topics such as:

• Design of game mechanics and systems
• Game Loop and Core Gameplay
• Balancing and progression
• Gameplay analysis
• Level Design
• Player feedback and experience
• Writing Game Design Documents (GDD)
• Prototyping and iteration
• Analysis of existing games
• Design and improvement of your own project

The goal is to provide you with concrete methods used in production, while working directly on your needs and projects.


🚀 PROJECT SUPPORT

Do you have a game idea but don't know how to develop it?

We can start with your concept and work progressively on:

→ the idea and vision of the game
→ the main mechanics
→ the gameplay loop
→ systems and progression
→ balancing
→ Analysis of the problems encountered
→ testing and iteration

The sessions can therefore be fully adapted to your personal project.

No programming is required: the courses are focused on the design, analysis, and understanding of gaming experiences.


💼 PREPARATION FOR VIDEO GAME CAREERS

I also offer support for people wishing to become professionals:

• Creation and improvement of CVs
• Portfolio creation or optimization
• Presentation and analysis of your projects
• Advice on presenting your skills
• Preparation for applications in the video game industry


👤 FOR WHOM?

The courses are aimed particularly at:

• Beginners wishing to discover Game Design
• Game Design Students
• Enthusiasts wishing to progress
• Creators developing their own game
• People wishing to build a portfolio
• Future professionals wishing to prepare for entering the industry

Whatever your level, we start from your knowledge and your objectives to build a tailored support program.


🗓️ FIRST SESSION

A 30-minute introductory session is offered to get to know each other, define your objectives and present to you in concrete terms my approach to Game Design.


📩 Feel free to contact me, indicating your level, your objectives and, if you have one, the game project you wish to work on.
verified badge
I’m a SideFX Certified Instructor and 3D artist with 20 years of experience in CGI. I offer one-to-one online Houdini lessons tailored to your level, interests, and goals.

If you’re new to Houdini, we can start with the interface, nodes, attributes, and the principles of procedural modeling. If you already use it, we can focus on VEX, simulations, lighting and rendering, or building more effective procedural workflows. I can also help you understand and troubleshoot a project you’re working on.

Lessons are practical: we’ll work in Houdini together, and I’ll explain the reasoning behind each step so you can apply what you learn independently. Before our first session, tell me about your experience and what you’d like to achieve, and I’ll prepare a lesson around it.
verified badge
I'm a programmer with over 15 years of experience making games & developer.

This is a game I've built from scratch and self-published. During my career, I've tackled almost all aspects of game development, so the session can be tailored to whatever level you require.

If you're just curious about a career in games and want to talk to someone about what is involved, what the risks might be, if a university course looks good, etc we can talk it through in a 30-minute session.

Otherwise, if you want to have a go at building a simple game from scratch, we can do that in a 60-minute session. It can be any type of game, but keep in mind that with only an hour we will only be able to build a very basic version, so it's best to have a simple idea in mind to get the most out of our time.

I can also act as a consultant on your own game and help build a game over a longer period of time. For this I would recommend booking a weekly 1 hour session to see your progress and help guide you through each step as the game evolves.

About Me:
I've been developing games during my career which started as a software developer creating apps, websites, servers, databases, VR/AR projects and games. Lately I've been specialising in performance and optimisation.

During my career I was always working on Aiyana as a passion project until after a couple of years I decided to start investing my spare budget from contract work into paying artists and audio engineers to help turn Aiyana into a more serious game. Once it reached a good quality bar I applied for, and received, a grant from the UK Games Fund which allowed me to quit my job for a while and focus purely on the game.

During this time I tried to raise investment and was in talks with companies such as Lego and Ubisoft but in the end I wasn't successful and decided to publish Aiyana myself. The release went well with (currently) 94% positive reviews however self publishing means its harder to raise awareness of any project so its not making me enough money to pay a salary which is why I'm trying Apprentus.
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Contact José Carlos