Blender and the creation of 3D animations: 2 The basics of modeling
From 76.65 C$ /h
Blender is more than just a simple animation software, since it was designed to cover all aspects of animated film making by integrating asset and character modeling, animation, lighting, special effects, compositing and video editing. Hesitant? You can also read the details of these courses and ask your questions during one of the 2 hours per week accessible at the minimum price of Apprentus - See the course "Blender and 3D animation production: Discovery"
This specific course focuses on the basics of modeling. Box modeling, sculpt, hard surface, according to your interests, whether for the realization of assets or characters. At least a 90-minute summary on the subject, or a more complete training based on a project to be defined with you.
This course is associated with a common reference site accessible between courses, including content, shortcuts used, tutorials and additional exercises.
Tags: Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation
This specific course focuses on the basics of modeling. Box modeling, sculpt, hard surface, according to your interests, whether for the realization of assets or characters. At least a 90-minute summary on the subject, or a more complete training based on a project to be defined with you.
This course is associated with a common reference site accessible between courses, including content, shortcuts used, tutorials and additional exercises.
Tags: Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation
Extra information
Blender is OPEN SOURCE, and therefore FREE.
You must therefore only have a recent computer and know how to use it (basic knowledge of the OS: Windows, Mac or Linux).
You must therefore only have a recent computer and know how to use it (basic knowledge of the OS: Windows, Mac or Linux).
Location
Online from Belgium
About Me
Professionnel de l'infographie depuis bientôt 30 ans, j'ai découvert les délices de l'animation 3D au début des années 2000. J'ai eu l'occasion de travailler en studio sur la réalisation d'un long métrage (Glenn the Flying Robot (Biff 2010, Marc Goldstein, Osiris Entertainment) et plusieurs courts métrages (dont : Control, E. Somkiat, Anima 2012).
J'ai également utilisé ces compétances dans le domaine du marketing et communication (Vesuvius / METEC 2015 / 2019 / 2023) pendant de nombreuses années. J'enseigne aujourd'hui Blender en animation 3D au sein de l'EPSE d'Enghien (Bachelor infographie).
Au long d'un parcours balisé, je propose de mettre au service des créateurs graphique un outil en open source, extrêmement puissant, qui met à portée de l'individu un art jusqu'ici réservé à une équipe nombreuse et aguerrie.
J'ai également utilisé ces compétances dans le domaine du marketing et communication (Vesuvius / METEC 2015 / 2019 / 2023) pendant de nombreuses années. J'enseigne aujourd'hui Blender en animation 3D au sein de l'EPSE d'Enghien (Bachelor infographie).
Au long d'un parcours balisé, je propose de mettre au service des créateurs graphique un outil en open source, extrêmement puissant, qui met à portée de l'individu un art jusqu'ici réservé à une équipe nombreuse et aguerrie.
Education
Collège Saint Paul Godinne (Math /sciences) (1983/1987)
Saint-Luc Bruxelles 1987-1990 (graphic art school)
Computer graphics technician (Hankar institute, Brusssels, 2013)
Saint-Luc Bruxelles 1987-1990 (graphic art school)
Computer graphics technician (Hankar institute, Brusssels, 2013)
Experience / Qualifications
Freelance graphics / SME manager
Lead animator (RealReality Studio 2007-2012)
Intitut Hankar ( 3D animation teacher / Bachelor infographie / 2011-2014)
3D Designer ( VESUVIUS SA, 2014 - 2020 )
3D motion designer (Productions associées 2020 - today)
EPSE ( 3D animation teacher / Bachelor infographie / 2021 - today)
Lead animator (RealReality Studio 2007-2012)
Intitut Hankar ( 3D animation teacher / Bachelor infographie / 2011-2014)
3D Designer ( VESUVIUS SA, 2014 - 2020 )
3D motion designer (Productions associées 2020 - today)
EPSE ( 3D animation teacher / Bachelor infographie / 2021 - today)
Age
Children (7-12 years old)
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Advanced
Duration
90 minutes
The class is taught in
English
French
Skills
Availability of a typical week
(GMT -05:00)
New York
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
Launch courses : one-hour session at the Apprentus lowerprice on Monday and Thursday to discover the content of the courses "Blender and 3D animation production".
Blender is more than just a simple animation software, since it was designed to cover all aspects of animated film making by integrating asset and character modeling, animation, lighting, special effects, compositing and video editing.
Would you like to address one of these topics, or work on a personal project?
It’s an opportunity to ask all your questions.
Tags: Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation
Blender is more than just a simple animation software, since it was designed to cover all aspects of animated film making by integrating asset and character modeling, animation, lighting, special effects, compositing and video editing.
Would you like to address one of these topics, or work on a personal project?
It’s an opportunity to ask all your questions.
Tags: Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation
Blender is more than just animation software; it was designed to cover all aspects of animated filmmaking, integrating asset and character modeling, animation, lighting, special effects, compositing, and video editing. Still unsure? You can also learn more about these courses and ask your questions during one of the two weekly sessions available at the Apprentus minimum price – see the course "Blender and 3D Animation Creation: An Introduction."
This course will present in detail all the tools for building a rig - bones, constraints and drivers.
We will also see how to manipulate a humanoid rig in order to animate a character.
Through simple objects, we will learn to edit in motion using keys and to control its evolution in space.
This course is associated with a common reference site accessible between courses, containing the content, shortcuts used, tutorials and additional exercises.
Tags: Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation
This course will present in detail all the tools for building a rig - bones, constraints and drivers.
We will also see how to manipulate a humanoid rig in order to animate a character.
Through simple objects, we will learn to edit in motion using keys and to control its evolution in space.
This course is associated with a common reference site accessible between courses, containing the content, shortcuts used, tutorials and additional exercises.
Tags: Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation - Blender - 3D Animation
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